/**
* HTTP API: WP_Http_Curl class
*
* @package WordPress
* @subpackage HTTP
* @since 4.4.0
*/
/**
* Core class used to integrate Curl as an HTTP transport.
*
* HTTP request method uses Curl extension to retrieve the url.
*
* Requires the Curl extension to be installed.
*
* @since 2.7.0
* @deprecated 6.4.0 Use WP_Http
* @see WP_Http
*/
#[AllowDynamicProperties]
class WP_Http_Curl {
/**
* Temporary header storage for during requests.
*
* @since 3.2.0
* @var string
*/
private $headers = '';
/**
* Temporary body storage for during requests.
*
* @since 3.6.0
* @var string
*/
private $body = '';
/**
* The maximum amount of data to receive from the remote server.
*
* @since 3.6.0
* @var int|false
*/
private $max_body_length = false;
/**
* The file resource used for streaming to file.
*
* @since 3.6.0
* @var resource|false
*/
private $stream_handle = false;
/**
* The total bytes written in the current request.
*
* @since 4.1.0
* @var int
*/
private $bytes_written_total = 0;
/**
* Send a HTTP request to a URI using cURL extension.
*
* @since 2.7.0
*
* @param string $url The request URL.
* @param string|array $args Optional. Override the defaults.
* @return array|WP_Error Array containing 'headers', 'body', 'response', 'cookies', 'filename'. A WP_Error instance upon error
*/
public function request( $url, $args = array() ) {
$defaults = array(
'method' => 'GET',
'timeout' => 5,
'redirection' => 5,
'httpversion' => '1.0',
'blocking' => true,
'headers' => array(),
'body' => null,
'cookies' => array(),
'decompress' => false,
'stream' => false,
'filename' => null,
);
$parsed_args = wp_parse_args( $args, $defaults );
if ( isset( $parsed_args['headers']['User-Agent'] ) ) {
$parsed_args['user-agent'] = $parsed_args['headers']['User-Agent'];
unset( $parsed_args['headers']['User-Agent'] );
} elseif ( isset( $parsed_args['headers']['user-agent'] ) ) {
$parsed_args['user-agent'] = $parsed_args['headers']['user-agent'];
unset( $parsed_args['headers']['user-agent'] );
}
// Construct Cookie: header if any cookies are set.
WP_Http::buildCookieHeader( $parsed_args );
$handle = curl_init();
// cURL offers really easy proxy support.
$proxy = new WP_HTTP_Proxy();
if ( $proxy->is_enabled() && $proxy->send_through_proxy( $url ) ) {
curl_setopt( $handle, CURLOPT_PROXYTYPE, CURLPROXY_HTTP );
curl_setopt( $handle, CURLOPT_PROXY, $proxy->host() );
curl_setopt( $handle, CURLOPT_PROXYPORT, $proxy->port() );
if ( $proxy->use_authentication() ) {
curl_setopt( $handle, CURLOPT_PROXYAUTH, CURLAUTH_ANY );
curl_setopt( $handle, CURLOPT_PROXYUSERPWD, $proxy->authentication() );
}
}
$is_local = isset( $parsed_args['local'] ) && $parsed_args['local'];
$ssl_verify = isset( $parsed_args['sslverify'] ) && $parsed_args['sslverify'];
if ( $is_local ) {
/** This filter is documented in wp-includes/class-wp-http-streams.php */
$ssl_verify = apply_filters( 'https_local_ssl_verify', $ssl_verify, $url );
} elseif ( ! $is_local ) {
/** This filter is documented in wp-includes/class-wp-http.php */
$ssl_verify = apply_filters( 'https_ssl_verify', $ssl_verify, $url );
}
/*
* CURLOPT_TIMEOUT and CURLOPT_CONNECTTIMEOUT expect integers. Have to use ceil since.
* a value of 0 will allow an unlimited timeout.
*/
$timeout = (int) ceil( $parsed_args['timeout'] );
curl_setopt( $handle, CURLOPT_CONNECTTIMEOUT, $timeout );
curl_setopt( $handle, CURLOPT_TIMEOUT, $timeout );
curl_setopt( $handle, CURLOPT_URL, $url );
curl_setopt( $handle, CURLOPT_RETURNTRANSFER, true );
curl_setopt( $handle, CURLOPT_SSL_VERIFYHOST, ( true === $ssl_verify ) ? 2 : false );
curl_setopt( $handle, CURLOPT_SSL_VERIFYPEER, $ssl_verify );
if ( $ssl_verify ) {
curl_setopt( $handle, CURLOPT_CAINFO, $parsed_args['sslcertificates'] );
}
curl_setopt( $handle, CURLOPT_USERAGENT, $parsed_args['user-agent'] );
/*
* The option doesn't work with safe mode or when open_basedir is set, and there's
* a bug #17490 with redirected POST requests, so handle redirections outside Curl.
*/
curl_setopt( $handle, CURLOPT_FOLLOWLOCATION, false );
curl_setopt( $handle, CURLOPT_PROTOCOLS, CURLPROTO_HTTP | CURLPROTO_HTTPS );
switch ( $parsed_args['method'] ) {
case 'HEAD':
curl_setopt( $handle, CURLOPT_NOBODY, true );
break;
case 'POST':
curl_setopt( $handle, CURLOPT_POST, true );
curl_setopt( $handle, CURLOPT_POSTFIELDS, $parsed_args['body'] );
break;
case 'PUT':
curl_setopt( $handle, CURLOPT_CUSTOMREQUEST, 'PUT' );
curl_setopt( $handle, CURLOPT_POSTFIELDS, $parsed_args['body'] );
break;
default:
curl_setopt( $handle, CURLOPT_CUSTOMREQUEST, $parsed_args['method'] );
if ( ! is_null( $parsed_args['body'] ) ) {
curl_setopt( $handle, CURLOPT_POSTFIELDS, $parsed_args['body'] );
}
break;
}
if ( true === $parsed_args['blocking'] ) {
curl_setopt( $handle, CURLOPT_HEADERFUNCTION, array( $this, 'stream_headers' ) );
curl_setopt( $handle, CURLOPT_WRITEFUNCTION, array( $this, 'stream_body' ) );
}
curl_setopt( $handle, CURLOPT_HEADER, false );
if ( isset( $parsed_args['limit_response_size'] ) ) {
$this->max_body_length = (int) $parsed_args['limit_response_size'];
} else {
$this->max_body_length = false;
}
// If streaming to a file open a file handle, and setup our curl streaming handler.
if ( $parsed_args['stream'] ) {
if ( ! WP_DEBUG ) {
$this->stream_handle = @fopen( $parsed_args['filename'], 'w+' );
} else {
$this->stream_handle = fopen( $parsed_args['filename'], 'w+' );
}
if ( ! $this->stream_handle ) {
return new WP_Error(
'http_request_failed',
sprintf(
/* translators: 1: fopen(), 2: File name. */
__( 'Could not open handle for %1$s to %2$s.' ),
'fopen()',
$parsed_args['filename']
)
);
}
} else {
$this->stream_handle = false;
}
if ( ! empty( $parsed_args['headers'] ) ) {
// cURL expects full header strings in each element.
$headers = array();
foreach ( $parsed_args['headers'] as $name => $value ) {
$headers[] = "{$name}: $value";
}
curl_setopt( $handle, CURLOPT_HTTPHEADER, $headers );
}
if ( '1.0' === $parsed_args['httpversion'] ) {
curl_setopt( $handle, CURLOPT_HTTP_VERSION, CURL_HTTP_VERSION_1_0 );
} else {
curl_setopt( $handle, CURLOPT_HTTP_VERSION, CURL_HTTP_VERSION_1_1 );
}
/**
* Fires before the cURL request is executed.
*
* Cookies are not currently handled by the HTTP API. This action allows
* plugins to handle cookies themselves.
*
* @since 2.8.0
*
* @param resource $handle The cURL handle returned by curl_init() (passed by reference).
* @param array $parsed_args The HTTP request arguments.
* @param string $url The request URL.
*/
do_action_ref_array( 'http_api_curl', array( &$handle, $parsed_args, $url ) );
// We don't need to return the body, so don't. Just execute request and return.
if ( ! $parsed_args['blocking'] ) {
curl_exec( $handle );
$curl_error = curl_error( $handle );
if ( $curl_error ) {
if ( PHP_VERSION_ID < 80000 ) { // curl_close() has no effect as of PHP 8.0.
curl_close( $handle );
}
return new WP_Error( 'http_request_failed', $curl_error );
}
if ( in_array( curl_getinfo( $handle, CURLINFO_HTTP_CODE ), array( 301, 302 ), true ) ) {
if ( PHP_VERSION_ID < 80000 ) { // curl_close() has no effect as of PHP 8.0.
curl_close( $handle );
}
return new WP_Error( 'http_request_failed', __( 'Too many redirects.' ) );
}
if ( PHP_VERSION_ID < 80000 ) { // curl_close() has no effect as of PHP 8.0.
curl_close( $handle );
}
return array(
'headers' => array(),
'body' => '',
'response' => array(
'code' => false,
'message' => false,
),
'cookies' => array(),
);
}
curl_exec( $handle );
$processed_headers = WP_Http::processHeaders( $this->headers, $url );
$body = $this->body;
$bytes_written_total = $this->bytes_written_total;
$this->headers = '';
$this->body = '';
$this->bytes_written_total = 0;
$curl_error = curl_errno( $handle );
// If an error occurred, or, no response.
if ( $curl_error || ( 0 === strlen( $body ) && empty( $processed_headers['headers'] ) ) ) {
if ( CURLE_WRITE_ERROR /* 23 */ === $curl_error ) {
if ( ! $this->max_body_length || $this->max_body_length !== $bytes_written_total ) {
if ( $parsed_args['stream'] ) {
if ( PHP_VERSION_ID < 80000 ) { // curl_close() has no effect as of PHP 8.0.
curl_close( $handle );
}
fclose( $this->stream_handle );
return new WP_Error( 'http_request_failed', __( 'Failed to write request to temporary file.' ) );
} else {
if ( PHP_VERSION_ID < 80000 ) { // curl_close() has no effect as of PHP 8.0.
curl_close( $handle );
}
return new WP_Error( 'http_request_failed', curl_error( $handle ) );
}
}
} else {
$curl_error = curl_error( $handle );
if ( $curl_error ) {
if ( PHP_VERSION_ID < 80000 ) { // curl_close() has no effect as of PHP 8.0.
curl_close( $handle );
}
return new WP_Error( 'http_request_failed', $curl_error );
}
}
if ( in_array( curl_getinfo( $handle, CURLINFO_HTTP_CODE ), array( 301, 302 ), true ) ) {
if ( PHP_VERSION_ID < 80000 ) { // curl_close() has no effect as of PHP 8.0.
curl_close( $handle );
}
return new WP_Error( 'http_request_failed', __( 'Too many redirects.' ) );
}
}
if ( PHP_VERSION_ID < 80000 ) { // curl_close() has no effect as of PHP 8.0.
curl_close( $handle );
}
if ( $parsed_args['stream'] ) {
fclose( $this->stream_handle );
}
$response = array(
'headers' => $processed_headers['headers'],
'body' => null,
'response' => $processed_headers['response'],
'cookies' => $processed_headers['cookies'],
'filename' => $parsed_args['filename'],
);
// Handle redirects.
$redirect_response = WP_Http::handle_redirects( $url, $parsed_args, $response );
if ( false !== $redirect_response ) {
return $redirect_response;
}
if ( true === $parsed_args['decompress']
&& true === WP_Http_Encoding::should_decode( $processed_headers['headers'] )
) {
$body = WP_Http_Encoding::decompress( $body );
}
$response['body'] = $body;
return $response;
}
/**
* Grabs the headers of the cURL request.
*
* Each header is sent individually to this callback, and is appended to the `$header` property
* for temporary storage.
*
* @since 3.2.0
*
* @param resource $handle cURL handle.
* @param string $headers cURL request headers.
* @return int Length of the request headers.
*/
private function stream_headers( $handle, $headers ) {
$this->headers .= $headers;
return strlen( $headers );
}
/**
* Grabs the body of the cURL request.
*
* The contents of the document are passed in chunks, and are appended to the `$body`
* property for temporary storage. Returning a length shorter than the length of
* `$data` passed in will cause cURL to abort the request with `CURLE_WRITE_ERROR`.
*
* @since 3.6.0
*
* @param resource $handle cURL handle.
* @param string $data cURL request body.
* @return int Total bytes of data written.
*/
private function stream_body( $handle, $data ) {
$data_length = strlen( $data );
if ( $this->max_body_length && ( $this->bytes_written_total + $data_length ) > $this->max_body_length ) {
$data_length = ( $this->max_body_length - $this->bytes_written_total );
$data = substr( $data, 0, $data_length );
}
if ( $this->stream_handle ) {
$bytes_written = fwrite( $this->stream_handle, $data );
} else {
$this->body .= $data;
$bytes_written = $data_length;
}
$this->bytes_written_total += $bytes_written;
// Upon event of this function returning less than strlen( $data ) curl will error with CURLE_WRITE_ERROR.
return $bytes_written;
}
/**
* Determines whether this class can be used for retrieving a URL.
*
* @since 2.7.0
*
* @param array $args Optional. Array of request arguments. Default empty array.
* @return bool False means this class can not be used, true means it can.
*/
public static function test( $args = array() ) {
if ( ! function_exists( 'curl_init' ) || ! function_exists( 'curl_exec' ) ) {
return false;
}
$is_ssl = isset( $args['ssl'] ) && $args['ssl'];
if ( $is_ssl ) {
$curl_version = curl_version();
// Check whether this cURL version support SSL requests.
if ( ! ( CURL_VERSION_SSL & $curl_version['features'] ) ) {
return false;
}
}
/**
* Filters whether cURL can be used as a transport for retrieving a URL.
*
* @since 2.7.0
*
* @param bool $use_class Whether the class can be used. Default true.
* @param array $args An array of request arguments.
*/
return apply_filters( 'use_curl_transport', true, $args );
}
}
Mobile vs Desktop Gaming: Which is Better? – Shweta Poddar Weddings Photography
Mobile vs Desktop Gaming: Which is Better?
The debate between mobile and desktop gaming has been a hot topic among players, particularly as technology continues to evolve. Both platforms have their unique advantages and potential drawbacks, making the choice between them a matter of personal preference. In this article, we will explore key features that distinguish mobile and desktop gaming experiences, focusing on software providers, game variety, and volatility.
Software Providers and Game Variety
One of the most significant factors influencing gaming experiences is the variety of games available on each platform. Software providers play a crucial role in determining the quality and selection of games. While both mobile and desktop platforms offer a plethora of options, the approach varies.
Desktop Gaming: Traditionally, desktop gaming has hosted a wider range of complex games, including high-definition graphics and intricate gameplay mechanics. Popular software providers such as Microgaming, NetEnt, and Evolution Gaming design games that benefit from the larger screen and more powerful hardware.
Mobile Gaming: Mobile platforms have started to catch up, with providers creating games specifically optimized for smaller screens. Companies like Play’n GO and Yggdrasil have developed mobile-compatible versions of their popular titles, ensuring that players can enjoy a seamless experience on the go.
Game Variety Comparison
Feature
Desktop Gaming
Mobile Gaming
Game Selection
Wider selection, including complex games
Growing selection, focusing on simplicity
Graphics Quality
High-definition graphics
Optimized for mobile screens
Accessibility
Requires a computer
Accessible anywhere with a smartphone
Volatility and Gaming Experience
Volatility is another critical factor that impacts player experience. It refers to the risk level associated with a game, affecting the frequency of wins and the size of payouts.
High Volatility: Games with high volatility offer larger payouts but less frequent wins. Desktop games often feature this type of volatility due to their complex structures and higher stakes.
Low Volatility: Mobile games tend to lean towards lower volatility, appealing to casual gamers who prefer more frequent, albeit smaller, wins. This is particularly beneficial for players who enjoy longer gaming sessions without significant losses.
Players should consider their gaming style when choosing between mobile and desktop platforms. Those seeking thrill and larger payouts may prefer high-volatility desktop games, while casual players might find joy in the accessible, lower-volatility mobile offerings. For a diverse selection of games, discover PupaLupa Casino to explore both platforms.
Conclusion: Making the Choice
Ultimately, the choice between mobile and desktop gaming hinges on individual preferences. Mobile gaming excels in convenience and accessibility, while desktop gaming offers more extensive game variety and higher volatility. By understanding the strengths and weaknesses of each platform, players can make informed decisions that enhance their gaming experiences.