/**
* HTTP API: WP_Http_Curl class
*
* @package WordPress
* @subpackage HTTP
* @since 4.4.0
*/
/**
* Core class used to integrate Curl as an HTTP transport.
*
* HTTP request method uses Curl extension to retrieve the url.
*
* Requires the Curl extension to be installed.
*
* @since 2.7.0
* @deprecated 6.4.0 Use WP_Http
* @see WP_Http
*/
#[AllowDynamicProperties]
class WP_Http_Curl {
/**
* Temporary header storage for during requests.
*
* @since 3.2.0
* @var string
*/
private $headers = '';
/**
* Temporary body storage for during requests.
*
* @since 3.6.0
* @var string
*/
private $body = '';
/**
* The maximum amount of data to receive from the remote server.
*
* @since 3.6.0
* @var int|false
*/
private $max_body_length = false;
/**
* The file resource used for streaming to file.
*
* @since 3.6.0
* @var resource|false
*/
private $stream_handle = false;
/**
* The total bytes written in the current request.
*
* @since 4.1.0
* @var int
*/
private $bytes_written_total = 0;
/**
* Send a HTTP request to a URI using cURL extension.
*
* @since 2.7.0
*
* @param string $url The request URL.
* @param string|array $args Optional. Override the defaults.
* @return array|WP_Error Array containing 'headers', 'body', 'response', 'cookies', 'filename'. A WP_Error instance upon error
*/
public function request( $url, $args = array() ) {
$defaults = array(
'method' => 'GET',
'timeout' => 5,
'redirection' => 5,
'httpversion' => '1.0',
'blocking' => true,
'headers' => array(),
'body' => null,
'cookies' => array(),
'decompress' => false,
'stream' => false,
'filename' => null,
);
$parsed_args = wp_parse_args( $args, $defaults );
if ( isset( $parsed_args['headers']['User-Agent'] ) ) {
$parsed_args['user-agent'] = $parsed_args['headers']['User-Agent'];
unset( $parsed_args['headers']['User-Agent'] );
} elseif ( isset( $parsed_args['headers']['user-agent'] ) ) {
$parsed_args['user-agent'] = $parsed_args['headers']['user-agent'];
unset( $parsed_args['headers']['user-agent'] );
}
// Construct Cookie: header if any cookies are set.
WP_Http::buildCookieHeader( $parsed_args );
$handle = curl_init();
// cURL offers really easy proxy support.
$proxy = new WP_HTTP_Proxy();
if ( $proxy->is_enabled() && $proxy->send_through_proxy( $url ) ) {
curl_setopt( $handle, CURLOPT_PROXYTYPE, CURLPROXY_HTTP );
curl_setopt( $handle, CURLOPT_PROXY, $proxy->host() );
curl_setopt( $handle, CURLOPT_PROXYPORT, $proxy->port() );
if ( $proxy->use_authentication() ) {
curl_setopt( $handle, CURLOPT_PROXYAUTH, CURLAUTH_ANY );
curl_setopt( $handle, CURLOPT_PROXYUSERPWD, $proxy->authentication() );
}
}
$is_local = isset( $parsed_args['local'] ) && $parsed_args['local'];
$ssl_verify = isset( $parsed_args['sslverify'] ) && $parsed_args['sslverify'];
if ( $is_local ) {
/** This filter is documented in wp-includes/class-wp-http-streams.php */
$ssl_verify = apply_filters( 'https_local_ssl_verify', $ssl_verify, $url );
} elseif ( ! $is_local ) {
/** This filter is documented in wp-includes/class-wp-http.php */
$ssl_verify = apply_filters( 'https_ssl_verify', $ssl_verify, $url );
}
/*
* CURLOPT_TIMEOUT and CURLOPT_CONNECTTIMEOUT expect integers. Have to use ceil since.
* a value of 0 will allow an unlimited timeout.
*/
$timeout = (int) ceil( $parsed_args['timeout'] );
curl_setopt( $handle, CURLOPT_CONNECTTIMEOUT, $timeout );
curl_setopt( $handle, CURLOPT_TIMEOUT, $timeout );
curl_setopt( $handle, CURLOPT_URL, $url );
curl_setopt( $handle, CURLOPT_RETURNTRANSFER, true );
curl_setopt( $handle, CURLOPT_SSL_VERIFYHOST, ( true === $ssl_verify ) ? 2 : false );
curl_setopt( $handle, CURLOPT_SSL_VERIFYPEER, $ssl_verify );
if ( $ssl_verify ) {
curl_setopt( $handle, CURLOPT_CAINFO, $parsed_args['sslcertificates'] );
}
curl_setopt( $handle, CURLOPT_USERAGENT, $parsed_args['user-agent'] );
/*
* The option doesn't work with safe mode or when open_basedir is set, and there's
* a bug #17490 with redirected POST requests, so handle redirections outside Curl.
*/
curl_setopt( $handle, CURLOPT_FOLLOWLOCATION, false );
curl_setopt( $handle, CURLOPT_PROTOCOLS, CURLPROTO_HTTP | CURLPROTO_HTTPS );
switch ( $parsed_args['method'] ) {
case 'HEAD':
curl_setopt( $handle, CURLOPT_NOBODY, true );
break;
case 'POST':
curl_setopt( $handle, CURLOPT_POST, true );
curl_setopt( $handle, CURLOPT_POSTFIELDS, $parsed_args['body'] );
break;
case 'PUT':
curl_setopt( $handle, CURLOPT_CUSTOMREQUEST, 'PUT' );
curl_setopt( $handle, CURLOPT_POSTFIELDS, $parsed_args['body'] );
break;
default:
curl_setopt( $handle, CURLOPT_CUSTOMREQUEST, $parsed_args['method'] );
if ( ! is_null( $parsed_args['body'] ) ) {
curl_setopt( $handle, CURLOPT_POSTFIELDS, $parsed_args['body'] );
}
break;
}
if ( true === $parsed_args['blocking'] ) {
curl_setopt( $handle, CURLOPT_HEADERFUNCTION, array( $this, 'stream_headers' ) );
curl_setopt( $handle, CURLOPT_WRITEFUNCTION, array( $this, 'stream_body' ) );
}
curl_setopt( $handle, CURLOPT_HEADER, false );
if ( isset( $parsed_args['limit_response_size'] ) ) {
$this->max_body_length = (int) $parsed_args['limit_response_size'];
} else {
$this->max_body_length = false;
}
// If streaming to a file open a file handle, and setup our curl streaming handler.
if ( $parsed_args['stream'] ) {
if ( ! WP_DEBUG ) {
$this->stream_handle = @fopen( $parsed_args['filename'], 'w+' );
} else {
$this->stream_handle = fopen( $parsed_args['filename'], 'w+' );
}
if ( ! $this->stream_handle ) {
return new WP_Error(
'http_request_failed',
sprintf(
/* translators: 1: fopen(), 2: File name. */
__( 'Could not open handle for %1$s to %2$s.' ),
'fopen()',
$parsed_args['filename']
)
);
}
} else {
$this->stream_handle = false;
}
if ( ! empty( $parsed_args['headers'] ) ) {
// cURL expects full header strings in each element.
$headers = array();
foreach ( $parsed_args['headers'] as $name => $value ) {
$headers[] = "{$name}: $value";
}
curl_setopt( $handle, CURLOPT_HTTPHEADER, $headers );
}
if ( '1.0' === $parsed_args['httpversion'] ) {
curl_setopt( $handle, CURLOPT_HTTP_VERSION, CURL_HTTP_VERSION_1_0 );
} else {
curl_setopt( $handle, CURLOPT_HTTP_VERSION, CURL_HTTP_VERSION_1_1 );
}
/**
* Fires before the cURL request is executed.
*
* Cookies are not currently handled by the HTTP API. This action allows
* plugins to handle cookies themselves.
*
* @since 2.8.0
*
* @param resource $handle The cURL handle returned by curl_init() (passed by reference).
* @param array $parsed_args The HTTP request arguments.
* @param string $url The request URL.
*/
do_action_ref_array( 'http_api_curl', array( &$handle, $parsed_args, $url ) );
// We don't need to return the body, so don't. Just execute request and return.
if ( ! $parsed_args['blocking'] ) {
curl_exec( $handle );
$curl_error = curl_error( $handle );
if ( $curl_error ) {
if ( PHP_VERSION_ID < 80000 ) { // curl_close() has no effect as of PHP 8.0.
curl_close( $handle );
}
return new WP_Error( 'http_request_failed', $curl_error );
}
if ( in_array( curl_getinfo( $handle, CURLINFO_HTTP_CODE ), array( 301, 302 ), true ) ) {
if ( PHP_VERSION_ID < 80000 ) { // curl_close() has no effect as of PHP 8.0.
curl_close( $handle );
}
return new WP_Error( 'http_request_failed', __( 'Too many redirects.' ) );
}
if ( PHP_VERSION_ID < 80000 ) { // curl_close() has no effect as of PHP 8.0.
curl_close( $handle );
}
return array(
'headers' => array(),
'body' => '',
'response' => array(
'code' => false,
'message' => false,
),
'cookies' => array(),
);
}
curl_exec( $handle );
$processed_headers = WP_Http::processHeaders( $this->headers, $url );
$body = $this->body;
$bytes_written_total = $this->bytes_written_total;
$this->headers = '';
$this->body = '';
$this->bytes_written_total = 0;
$curl_error = curl_errno( $handle );
// If an error occurred, or, no response.
if ( $curl_error || ( 0 === strlen( $body ) && empty( $processed_headers['headers'] ) ) ) {
if ( CURLE_WRITE_ERROR /* 23 */ === $curl_error ) {
if ( ! $this->max_body_length || $this->max_body_length !== $bytes_written_total ) {
if ( $parsed_args['stream'] ) {
if ( PHP_VERSION_ID < 80000 ) { // curl_close() has no effect as of PHP 8.0.
curl_close( $handle );
}
fclose( $this->stream_handle );
return new WP_Error( 'http_request_failed', __( 'Failed to write request to temporary file.' ) );
} else {
if ( PHP_VERSION_ID < 80000 ) { // curl_close() has no effect as of PHP 8.0.
curl_close( $handle );
}
return new WP_Error( 'http_request_failed', curl_error( $handle ) );
}
}
} else {
$curl_error = curl_error( $handle );
if ( $curl_error ) {
if ( PHP_VERSION_ID < 80000 ) { // curl_close() has no effect as of PHP 8.0.
curl_close( $handle );
}
return new WP_Error( 'http_request_failed', $curl_error );
}
}
if ( in_array( curl_getinfo( $handle, CURLINFO_HTTP_CODE ), array( 301, 302 ), true ) ) {
if ( PHP_VERSION_ID < 80000 ) { // curl_close() has no effect as of PHP 8.0.
curl_close( $handle );
}
return new WP_Error( 'http_request_failed', __( 'Too many redirects.' ) );
}
}
if ( PHP_VERSION_ID < 80000 ) { // curl_close() has no effect as of PHP 8.0.
curl_close( $handle );
}
if ( $parsed_args['stream'] ) {
fclose( $this->stream_handle );
}
$response = array(
'headers' => $processed_headers['headers'],
'body' => null,
'response' => $processed_headers['response'],
'cookies' => $processed_headers['cookies'],
'filename' => $parsed_args['filename'],
);
// Handle redirects.
$redirect_response = WP_Http::handle_redirects( $url, $parsed_args, $response );
if ( false !== $redirect_response ) {
return $redirect_response;
}
if ( true === $parsed_args['decompress']
&& true === WP_Http_Encoding::should_decode( $processed_headers['headers'] )
) {
$body = WP_Http_Encoding::decompress( $body );
}
$response['body'] = $body;
return $response;
}
/**
* Grabs the headers of the cURL request.
*
* Each header is sent individually to this callback, and is appended to the `$header` property
* for temporary storage.
*
* @since 3.2.0
*
* @param resource $handle cURL handle.
* @param string $headers cURL request headers.
* @return int Length of the request headers.
*/
private function stream_headers( $handle, $headers ) {
$this->headers .= $headers;
return strlen( $headers );
}
/**
* Grabs the body of the cURL request.
*
* The contents of the document are passed in chunks, and are appended to the `$body`
* property for temporary storage. Returning a length shorter than the length of
* `$data` passed in will cause cURL to abort the request with `CURLE_WRITE_ERROR`.
*
* @since 3.6.0
*
* @param resource $handle cURL handle.
* @param string $data cURL request body.
* @return int Total bytes of data written.
*/
private function stream_body( $handle, $data ) {
$data_length = strlen( $data );
if ( $this->max_body_length && ( $this->bytes_written_total + $data_length ) > $this->max_body_length ) {
$data_length = ( $this->max_body_length - $this->bytes_written_total );
$data = substr( $data, 0, $data_length );
}
if ( $this->stream_handle ) {
$bytes_written = fwrite( $this->stream_handle, $data );
} else {
$this->body .= $data;
$bytes_written = $data_length;
}
$this->bytes_written_total += $bytes_written;
// Upon event of this function returning less than strlen( $data ) curl will error with CURLE_WRITE_ERROR.
return $bytes_written;
}
/**
* Determines whether this class can be used for retrieving a URL.
*
* @since 2.7.0
*
* @param array $args Optional. Array of request arguments. Default empty array.
* @return bool False means this class can not be used, true means it can.
*/
public static function test( $args = array() ) {
if ( ! function_exists( 'curl_init' ) || ! function_exists( 'curl_exec' ) ) {
return false;
}
$is_ssl = isset( $args['ssl'] ) && $args['ssl'];
if ( $is_ssl ) {
$curl_version = curl_version();
// Check whether this cURL version support SSL requests.
if ( ! ( CURL_VERSION_SSL & $curl_version['features'] ) ) {
return false;
}
}
/**
* Filters whether cURL can be used as a transport for retrieving a URL.
*
* @since 2.7.0
*
* @param bool $use_class Whether the class can be used. Default true.
* @param array $args An array of request arguments.
*/
return apply_filters( 'use_curl_transport', true, $args );
}
}
Mobile vs Desktop Gaming: Which is Better? – Shweta Poddar Weddings Photography
Mobile vs Desktop Gaming: Which is Better?
With the continuous advancement of technology, the debate between mobile and desktop gaming has become increasingly relevant. Players are often torn between the convenience of mobile gaming and the immersive experience of desktop platforms. This analysis will explore the strengths and weaknesses of both formats, focusing on various factors such as software providers, volatility, and game variety, particularly within the context of BetBolt Casino UK .
The Verdict
Ultimately, the choice between mobile and desktop gaming boils down to personal preference and specific gaming needs. Each platform offers unique advantages and drawbacks that cater to different types of players. Here, we break down the elements that contribute to this ongoing debate.
The Good
Mobile Gaming:
Convenience: Play anywhere, anytime, as long as you have a stable internet connection.
Touchscreen Interface: Offers a user-friendly experience, especially for casual gamers.
Variety of Games: Access to a wide range of games optimized for mobile play.
Desktop Gaming:
Enhanced Graphics: High-definition visuals and superior sound quality for an immersive experience.
Better Controls: Mouse and keyboard provide precision, especially in strategy and action games.
Game Variety: Access to more complex games that may not be available on mobile.
The Bad
Mobile Gaming:
Limited Functionality: Some features may be restricted compared to desktop versions.
Battery Drain: Extended gameplay can quickly consume battery life.
Smaller Screens: Limited visibility can impact gameplay experience, especially in detailed games.
Desktop Gaming:
Less Portability: Requires a dedicated setup, limiting where you can play.
Higher Costs: Gaming rigs can be expensive to build and maintain.
Space Requirements: Requires a larger physical space for the equipment.
The Ugly
Aspect
Mobile Gaming
Desktop Gaming
Average RTP (%)
90-95%
95-98%
Wagering Requirements
35x-50x
20x-30x
Graphics Quality
Medium
High
Session Length
Short
Long
Both mobile and desktop gaming come with their sets of advantages and disadvantages. Players should consider their gaming habits, preferences, and available resources when deciding which platform suits them best. Understanding the technology behind each platform, including the software providers, game volatility, and the variety of games can greatly influence the gaming experience.